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Like most other planets in its sector, this world primarily provides materials for the Cadian front and its industrial heartland is soley engaged in the production of ammunition.Its hives are sealed due to a toxic atmosphere from pollution.Anark Zeta is a feral world that is one source of the Abhuman troops known as Ogryn for the Imperial Guard.The world is very cold and has extremely high gravity, hence the development of the Ogryn population.Most of these worlds were settled by humans many millennia before the Great Crusade of the late 30th and early 31st Millenniums reunited the human colony planets of the galaxy beneath the rulership of the Emperor of Mankind, though thousands more have been settled in the ten millennia since by Imperial colonists.The Adeptus Administratum of the Imperium generally classifies all planets in the galaxy according to several different criteria to produce a standard classification system that makes it simple to assign the proper tithe grade for the amounts of economic resources or recruits for the Imperial Guard that will be drawn from the world for wider Imperial use, if any.While it is true that some governors rule not just a single planet but an entire star system, and that other worlds have no governor at all, the fact is that the Imperium is stretched so thinly across the void that an interstellar traveller could make his way from one edge to the other, traversing a hundred thousand light years of space, and not once cross paths with a human being.

The vessel was eventually destroyed in the fighting.

The surface of Anark Zeta is barren with no known cities.

The only inhabitants of this frigid world are the large Abhumans know as the Ogryn.

"Of its secrets, nothing now remains," were the last words of Macharius on the subject.

A Hive World of great importance to the Imperium, it suffered a devastating plague when the Balestar, a comet appearing every two thousand years, returned.The plague was connected with the enigmatic Black Pyramid, an impenetrable Eldar structure which was built, unknown to the local human population, to restrain a Greater Daemon of Nurgle called Botchulaz.

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